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編集 : イベント/深淵討伐戦/013 (ID:#enemy_2_2)
イベント
深淵討伐戦
013
*** ライデン [#enemy_2_2] |CENTER:250|c |&attachref(モンスター/ボス/ライデン,nolink,70%);| -ステータス ※EX防御はデバフの影響を受けない防御値 |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |~ |~NORMAL|~HARD|~VERY HARD|~EX| |~HP|&number_format{80000000};|&number_format{150000000};|&number_format{300000000};|&number_format{1000000000};| |~部位A HP&br;&color(#f00){物防}; / &color(#00f){魔防};|1,000,000|1,200,000|2,000,000|2,000,000| |~|&color(#f00){ 8000}; / &color(#00f){ 8000};|&color(#f00){ 8000}; / &color(#00f){ 8000};|&color(#f00){ 8000}; / &color(#00f){ 8000};|&color(#f00){ 8000}; / &color(#00f){ 8000};| |~部位B HP&br;&color(#f00){物防}; / &color(#00f){魔防};|1,600,000|1,800,000|2,400,000|2,400,000| |~|&color(#f00){ 800}; / &color(#00f){ 800};|&color(#f00){ 1200}; / &color(#00f){ 1200};|&color(#f00){ 2000}; / &color(#00f){ 2000};|&color(#f00){ 2000}; / &color(#00f){ 2000};| |~部位C HP&br;&color(#f00){物防}; / &color(#00f){魔防};|700,000|900,000|1,600,000|1,600,000| |~|&color(#f00){ 400}; / &color(#00f){ 400};|&color(#f00){ 800}; / &color(#00f){ 800};|&color(#f00){ 1200}; / &color(#00f){ 1200};|&color(#f00){ 1200}; / &color(#00f){ 1200};| |~EX&br;&color(#f00){物防}; / &color(#00f){魔防};|&color(#f00){ 100}; / &color(#00f){ 100};|&color(#f00){ 300}; / &color(#00f){ 300};|&color(#f00){ 500}; / &color(#00f){ 500};|&color(#f00){ 500}; / &color(#00f){ 500};| -|行動パターン |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |~初回|&attachref(icon/skill/1001,nolink,30%);&br;Skill2|>|>|>| | |~ループ|&attachref(icon/skill/1001,nolink,30%);&br;Skill4|&attachref(icon/skill/1001,nolink,30%);&br;Skill1|&attachref(icon/skill/1001,nolink,30%);&br;Skill4|&attachref(icon/skill/1001,nolink,30%);&br;Skill4|&attachref(icon/skill/1001,nolink,30%);&br;Skill4| -|''バトル開始時'' --「&color(#f00){ボス};」対象 &attachref(icon/abnormal/TPダウンカット,nolink,48%); ''TPダウンカット'' &color(#f00){100%}; --「&color(#f00){全体フィールド};」 &attachref(icon/abnormal/HP吸収ダウン,nolink,48%); ''HP吸収ダウン'' &color(#00f){50%}; -|''UB'' --目の前の「&color(#f00){1人};」対象 &ref(icon/skill/1001,nolink,30%); ''物理ダメージ'' &color(,#f7f7f7){ &color({{MODE1}}){N:&color(#f00){1,024,100};}; / &color({{MODE2}}){H:&color(#f00){1,680,100};}; / &color({{MODE3}}){VH:2,828,100};}; --「&color(#f00){全体};」対象 &ref(icon/abnormal/麻痺,48%,nolink); ''麻痺'' (1.5秒) &ref(icon/abnormal/物理攻撃力ダウン,48%,nolink); ''物理攻撃力ダウン'' &color(#00f){15,000}; (18秒) &ref(icon/abnormal/魔法攻撃力ダウン,48%,nolink); ''魔法攻撃力ダウン'' &color(#00f){15,000}; (18秒) -|''Skill1'' --「&color(#f00){敵};」対象 ---|warning:丸太状態 (2.4秒) &ref(icon/abnormal/物理防御力アップ,48%,nolink); ''物理防御力アップ'' &color(#f00){400%}; (2.4秒) &ref(icon/abnormal/魔法防御力アップ,48%,nolink); ''魔法防御力アップ'' &color(#f00){400%}; (2.4秒) ---|丸太解除 &ref(icon/abnormal/物理防御力ダウン,48%,nolink); ''物理防御力ダウン'' &color(#00f){1,500}; (4秒) &ref(icon/abnormal/魔法防御力ダウン,48%,nolink); ''魔法防御力ダウン'' &color(#00f){1,500}; (4秒) -|''Skill2'' ---目の前の「&color(#f00){1人};」対象 &ref(icon/skill/1001,nolink,30%); ''物理ダメージ'' &color(,#f7f7f7){ &color({{MODE1}}){N:&color(#f00){1,024,100};}; / &color({{MODE2}}){H:&color(#f00){1,680,100};}; / &color({{MODE3}}){VH:2,828,100};}; -|&color(#90f){''BREAK時に発動 (20秒、全部位共通)''}; --「&color(#f00){敵};」対象 &ref(icon/abnormal/物理防御力ダウン,48%,nolink); ''物理防御力ダウン'' &color(#00f){200}; (20秒) &ref(icon/abnormal/魔法防御力ダウン,48%,nolink); ''魔法防御力ダウン'' &color(#00f){200}; (20秒)
*** ライデン [#enemy_2_2] |CENTER:250|c |&attachref(モンスター/ボス/ライデン,nolink,70%);| -ステータス ※EX防御はデバフの影響を受けない防御値 |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |~ |~NORMAL|~HARD|~VERY HARD|~EX| |~HP|&number_format{80000000};|&number_format{150000000};|&number_format{300000000};|&number_format{1000000000};| |~部位A HP&br;&color(#f00){物防}; / &color(#00f){魔防};|1,000,000|1,200,000|2,000,000|2,000,000| |~|&color(#f00){ 8000}; / &color(#00f){ 8000};|&color(#f00){ 8000}; / &color(#00f){ 8000};|&color(#f00){ 8000}; / &color(#00f){ 8000};|&color(#f00){ 8000}; / &color(#00f){ 8000};| |~部位B HP&br;&color(#f00){物防}; / &color(#00f){魔防};|1,600,000|1,800,000|2,400,000|2,400,000| |~|&color(#f00){ 800}; / &color(#00f){ 800};|&color(#f00){ 1200}; / &color(#00f){ 1200};|&color(#f00){ 2000}; / &color(#00f){ 2000};|&color(#f00){ 2000}; / &color(#00f){ 2000};| |~部位C HP&br;&color(#f00){物防}; / &color(#00f){魔防};|700,000|900,000|1,600,000|1,600,000| |~|&color(#f00){ 400}; / &color(#00f){ 400};|&color(#f00){ 800}; / &color(#00f){ 800};|&color(#f00){ 1200}; / &color(#00f){ 1200};|&color(#f00){ 1200}; / &color(#00f){ 1200};| |~EX&br;&color(#f00){物防}; / &color(#00f){魔防};|&color(#f00){ 100}; / &color(#00f){ 100};|&color(#f00){ 300}; / &color(#00f){ 300};|&color(#f00){ 500}; / &color(#00f){ 500};|&color(#f00){ 500}; / &color(#00f){ 500};| -|行動パターン |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |~初回|&attachref(icon/skill/1001,nolink,30%);&br;Skill2|>|>|>| | |~ループ|&attachref(icon/skill/1001,nolink,30%);&br;Skill4|&attachref(icon/skill/1001,nolink,30%);&br;Skill1|&attachref(icon/skill/1001,nolink,30%);&br;Skill4|&attachref(icon/skill/1001,nolink,30%);&br;Skill4|&attachref(icon/skill/1001,nolink,30%);&br;Skill4| -|''バトル開始時'' --「&color(#f00){ボス};」対象 &attachref(icon/abnormal/TPダウンカット,nolink,48%); ''TPダウンカット'' &color(#f00){100%}; --「&color(#f00){全体フィールド};」 &attachref(icon/abnormal/HP吸収ダウン,nolink,48%); ''HP吸収ダウン'' &color(#00f){50%}; -|''UB'' --目の前の「&color(#f00){1人};」対象 &ref(icon/skill/1001,nolink,30%); ''物理ダメージ'' &color(,#f7f7f7){ &color({{MODE1}}){N:&color(#f00){1,024,100};}; / &color({{MODE2}}){H:&color(#f00){1,680,100};}; / &color({{MODE3}}){VH:2,828,100};}; --「&color(#f00){全体};」対象 &ref(icon/abnormal/麻痺,48%,nolink); ''麻痺'' (1.5秒) &ref(icon/abnormal/物理攻撃力ダウン,48%,nolink); ''物理攻撃力ダウン'' &color(#00f){15,000}; (18秒) &ref(icon/abnormal/魔法攻撃力ダウン,48%,nolink); ''魔法攻撃力ダウン'' &color(#00f){15,000}; (18秒) -|''Skill1'' --「&color(#f00){敵};」対象 ---|warning:丸太状態 (2.4秒) &ref(icon/abnormal/物理防御力アップ,48%,nolink); ''物理防御力アップ'' &color(#f00){400%}; (2.4秒) &ref(icon/abnormal/魔法防御力アップ,48%,nolink); ''魔法防御力アップ'' &color(#f00){400%}; (2.4秒) ---|丸太解除 &ref(icon/abnormal/物理防御力ダウン,48%,nolink); ''物理防御力ダウン'' &color(#00f){1,500}; (4秒) &ref(icon/abnormal/魔法防御力ダウン,48%,nolink); ''魔法防御力ダウン'' &color(#00f){1,500}; (4秒) -|''Skill2'' ---目の前の「&color(#f00){1人};」対象 &ref(icon/skill/1001,nolink,30%); ''物理ダメージ'' &color(,#f7f7f7){ &color({{MODE1}}){N:&color(#f00){1,024,100};}; / &color({{MODE2}}){H:&color(#f00){1,680,100};}; / &color({{MODE3}}){VH:2,828,100};}; -|&color(#90f){''BREAK時に発動 (20秒、全部位共通)''}; --「&color(#f00){敵};」対象 &ref(icon/abnormal/物理防御力ダウン,48%,nolink); ''物理防御力ダウン'' &color(#00f){200}; (20秒) &ref(icon/abnormal/魔法防御力ダウン,48%,nolink); ''魔法防御力ダウン'' &color(#00f){200}; (20秒)
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